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Glenn Dougalas
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You just slipped your last slide!
As the title states... I've finished my game for the Game Jam! At the last possible second, might I add. The picture above is the cover...
Agent Hotman
Dec 15, 20221 min read


More Progress Made
My game "Agents: Mission: Slip N' Slide Snowfall" is starting to really take shape. This is a screenshot of the entire map. For Monster...
Agent Hotman
Dec 8, 20221 min read


Pretty Good Week
This week, I felt pretty good about myself in terms of how productive I was. What I'm especially proud of is how most of the pictures...
Agent Hotman
Dec 1, 20222 min read


Twin Week Recap
Within two weeks, a lot has happened. For starters, I now have a new workspace after reorganizing my desk. I also now have an XP-Pen...
Agent Hotman
Nov 17, 20221 min read


Better than Anticipated
My "Mainframe Madness" game is getting better and better. So much so, it's going to be even better than I first anticipated it to be. And...
Agent Hotman
Nov 3, 20222 min read


Getting Somewhere
I'm really liking where my Turret Defense game "Mainframe Madness" is going now. I've updated the UI portion of the game in which when...
Agent Hotman
Oct 27, 20222 min read


Newest Plans
I've been a bit too engulfed in exploring artstyles, so I'm switching again to looking back at my Turret Defense game "Agents: Mainframe...
Agent Hotman
Oct 20, 20222 min read


Art-Style Exploration
Instead of really doing any game designing or coding, I began exploring different art-styles. For example, this is me in The Simpsons. In...
Agent Hotman
Oct 13, 20221 min read


Switching Gears
Realizing I was too focused on my boss sprite project, I've decided to take a break from it and go back to improving my games. I took...
Agent Hotman
Oct 6, 20221 min read


The Improved Boss
Continuing to improve the Boss Sprite project, I ended up making this cyborg creature. It's recently come to my attention that I don't...
Agent Hotman
Sep 29, 20222 min read


Taking Another Shot
After meeting with Garrett, I was given another chance to make my boss sprite better, which I took and now I've started to try and make...
Agent Hotman
Sep 22, 20221 min read


The 2D Pixel Art Boss Assignment
I started my 2D Pixel Art assignment and started making a boss enemy. The first thing that came to mind was for the boss to have some...
Agent Hotman
Sep 15, 20221 min read


Agents: Mainframe Madness
The game's not 100% finished, but I did post it on itch.io because I wanted to post the game by the end of the week. I'll make more...
Agent Hotman
Sep 8, 20221 min read


PRO HAX
The title is just for style, just so you all know. Anyways, I've still been working on my Turret Defense game. I made a second level for...
Agent Hotman
Sep 2, 20221 min read


Computer Conclusion
As the picture below shows, I'm almost done with my Turret Defense game. I've added a score and a health system to the enemies' target...
Agent Hotman
Aug 26, 20221 min read


"The end of one thing, the start of something new."
As Norman Osborn (Willem Dafoe) said to Peter Parker (Tobey Maguire) in "Spider-Man" (2002) during the graduation scene, "The end of one...
Agent Hotman
Aug 19, 20221 min read


The Adventure is complete
FINALY!!! My Adventure game is finished! I don't have anything to show for what I did for Monster Monday and/or Figure Tuesday because I...
Agent Hotman
Aug 12, 20221 min read


Adventure's Climax
This picture of Link battle damaged in "Breath of the Wild" essentially sums up my relentless efforts to finish my Adventure game. It...
Agent Hotman
Aug 5, 20222 min read


Short Week, but Back On Track
This week was short for me since I just got back from my relative's wedding trip in West Virginia. However, I still took my time and made...
Agent Hotman
Jul 29, 20221 min read


Unexpected Setbacks
So it turns out that Google Chrome wasn't working for me all that well. In order to make ANY progress on my Adventure game, I had to step...
Agent Hotman
Jul 15, 20222 min read


More Hunters
I've been pretty busy on more pictures and models these past two weeks. Having now drawn the Kookaburra, I found the time to continue on...
Agent Hotman
Sep 182 min read


WIP Compilation
I've been pretty busy. So much so, most of what I have to show is only what I've got so far. For example, this is the Gibbs Amphibians...
Agent Hotman
Aug 212 min read


Astro Archaeology
Another Fight Club has started, and the prompt is to make a space-theme game. I ended up making a game called "Astro Archaeology." Cover...
Agent Hotman
Aug 142 min read


Augmentation
As I model the USS Orca, I've also been working on a blueprint for the vessel, that way I know what I'm doing when it comes to modeling...
Agent Hotman
Jul 312 min read


Underground Compound Teardown
I've managed to finish my game for the Fight Club: "Underground Compound Teardown." Play it here: https://glenn-dougalas.itch.io/undergro...
Agent Hotman
Jul 183 min read


New Fight Club Game Coming Soon
I've been making a game by myself for the Fight Club this month. It features my Agents characters yet again, my fighter jet the Cloud...
Agent Hotman
Jun 272 min read


The Hunt Continues
Once again, a lot has happened these past two weeks. I've been making more and more content from "Agents: Operation: Skytide." This...
Agent Hotman
Jun 52 min read


The Hunt Is On!
The story of "Agents: Operation Skytide" is beginning to take shape, and so are the vehicles featured in it. This includes not just the...
Agent Hotman
May 222 min read


Joining the Hunt
The USS Orca is one of the most complicated yet exciting models I've been making. New cover art advertising "Agents: Operation: Skytide."...
Agent Hotman
May 82 min read


Pyramid Predicament
The game I've been making with Ruthee for the Fight Club is finished now! Play it here: https://glenn-dougalas.itch.io/pyramid-predicamen...
Agent Hotman
Apr 182 min read
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